Big Decisions in Gaming

Today the UK decides whether to stay in the European Union or leave and go it alone. A big decision. In honour of this, I have thought I would share my favourite big decisions in the world of video games.

This isn’t a definitive list or top 5 or anything. Please comment with your own suggestions, I’d love to read them.


1 – Bioshock



Mr. Bubbles, Mr. Bubbles, are you there?”

The big decision in Ken Levine’s seminal work, Bioshock, is whether to harvest the Little Sisters or not. Killing them for harvest will reward the player with more ADAM, making it easier. But will also trigger the ‘bad’ ending. Taking the moral high ground and letting them live will cause the ‘good’ ending. Tough decision.

2 – Far Cry 3

Far Cry 3

At the end of Far Cry 3, the player has to choose whether Jason kills his friends and joins Citra or rescues his friends and kills Citra. Easy decision? Not really. Usually in games of this type I like to play as I would in real life – being the good guy. But here, Jason’s friends are such badly realised characters that killing them is one of the the most satisfying parts of the game (plus you get to watch a brief sex scene between Jason and Cetra, if your into that.)

3 – Metal Gear Solid

Metal Gear Solid

So technically this shouldn’t be a decision – it’s about Snake either submitting to Ocelot’s torture or withstanding it. If the player resists, then Meryl will live and drives the jeep at the end. If the player submits, then Meryl dies and instead it is Otocon who helps Snake escape. I have classed this as a decision because a huge amount of players at the time had heard rumours from friends, magazines etc about how there were two separate endings for the game and how to trigger each one. So those in the know certainly had a big decision to make when the the torture scene begun. To resist or submit.

4 – Final Fantasy 7

Final Fantasy 7

When Cloud and party arrive at the Gold Saucer for the second time, Cloud has the option to go on a date with either Aeries, Tifa, Yuffie or Barret. You, the player don’t actually get to choose at this point. The decision has already been made by your answers to questions throughout the game up until this moment. So this is not a simple 2 way decision, more of a personality choice that the player must make when reacting to certain conversation topics throughout the entire game.

5 – GTA 5


There are three options to choose from at the end of GTA 5. Franklin must choose whether to kill Michael, Trevor or the Deathwish option. To be honest – all of the endings are good fun to play out. I’m sure many players will go for the Deathwish option which ultimately leads to all 3 characters staying alive, but it’s testament to Rockstar’s writing that all 3 endings are superb and well worth going back to try each one.


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